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	<title>seoxys.com&#187; iPhone</title>
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	<link>http://www.seoxys.com</link>
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		<title>Meet iLaugh 2.0 &#8211; Social Jokes</title>
		<link>http://www.seoxys.com/ilaugh-2/</link>
		<comments>http://www.seoxys.com/ilaugh-2/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 15:02:52 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=201</guid>
		<description><![CDATA[After months of hard work, controversy and perseverance, iLaugh 2.0 is finally&#160;launching. iLaugh puts a database of over 50,000 jokes in the palm of your hand. Vote on your favorite jokes, compile a list of your favorites, share jokes with your friends via Twitter and Facebook, and most importantly, have a good&#160;laugh. With iLaugh, you [...]]]></description>
			<content:encoded><![CDATA[<p>After months of hard work, <a href="http://www.seoxys.com/apples-increasingly-ridiculous-rejections/">controversy</a> and perseverance, iLaugh 2.0 is finally&nbsp;launching.</p>
<p>iLaugh puts a database of over 50,000 jokes in the palm of your hand. Vote on your favorite jokes, compile a list of your favorites, share jokes with your friends via Twitter and Facebook, and most importantly, have a good&nbsp;laugh.</p>
<p>With iLaugh, you have complete control over which jokes you want to read. The Categories feature gives you the ability to only read the jokes that interest you. Additionally, you can filter out adult jokes or jokes voted down by the&nbsp;community.</p>
<p><center><a href="http://www.ilaughapp.com/"><img src="http://akhun.com/seo/skitch/iPhone_Portrait_0708-20090609-183209.png" style="border:none" /></a></center><br />
<center>(click on the image to go to <a href="http://www.ilaughapp.com/">ilaughapp.com</a>)</center></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Apple&#8217;s Increasingly Ridiculous Rejections</title>
		<link>http://www.seoxys.com/apples-increasingly-ridiculous-rejections/</link>
		<comments>http://www.seoxys.com/apples-increasingly-ridiculous-rejections/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 23:40:39 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=195</guid>
		<description><![CDATA[Three months ago, I submitted an update to iLaugh and iLaugh Lite, numbered 1.1.1 that fixed many bugs but didn&#8217;t change anything to the functionality of the&#160;app. Today, after three whole months in review (seriously, I&#8217;m not making this up!), they decided to finally tackle the issue and issue me a rejection for no other [...]]]></description>
			<content:encoded><![CDATA[<p>Three months ago, I submitted an update to <a href="http://www.ilaughapp.com/">iLaugh</a> and iLaugh Lite, numbered 1.1.1 that fixed many bugs but didn&#8217;t change anything to the functionality of the&nbsp;app.</p>
<p>Today, after three whole months in review (seriously, I&#8217;m not making this up!), they decided to finally tackle the issue and issue me a rejection for no other reason other than &#8220;because we said&nbsp;so.&#8221;</p>
<p>See for&nbsp;yourself.</p>
<p><a href="http://akhun.com/seo/skitch/Inbox_%2821_messages%29-20090611-003253.png"><img src="http://akhun.com/seo/skitch/Inbox_%2821_messages%29-20090611-003253.png" /></a></p>
<p>Please note, this is for iLaugh 1.1.1. iLaugh 2.0 is still in review, as a new application, and there&#8217;s no reason it should be rejected. In fact, the premium edition has already been approved and is <a href="http://ilaughapp.com/appstore/premium.php">already live on the App&nbsp;Store</a>.</p>
<p>Speaking of iLaugh 2.0&thinsp;&#8211;&thinsp;the first public screenshot&nbsp;ever:</p>
<div style="text-align:center"><a href="http://ilaughapp.com/appstore/premium.php"><img src="http://akhun.com/seo/skitch/iPhone_Portrait_0708-20090609-183209.png" style="border:none;" /></a></div>
]]></content:encoded>
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		<slash:comments>89</slash:comments>
		</item>
		<item>
		<title>Growing iPhone Development Into A Viable Business</title>
		<link>http://www.seoxys.com/growing-iphone-development-into-a-viable-business/</link>
		<comments>http://www.seoxys.com/growing-iphone-development-into-a-viable-business/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 20:28:00 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=155</guid>
		<description><![CDATA[When one hears stories from iPhone developers, they&#8217;re either from the lucky ones who made insane amounts of money and laugh all the way to the bank, or rather from disappointed developers who consider their efforts a&#160;failure. The latter tend to blame the App Store for the failure of their application(s). Granted, the App Store [...]]]></description>
			<content:encoded><![CDATA[<p>When one hears stories from iPhone developers, they&#8217;re either from the lucky ones who made insane amounts of money and laugh all the way to the bank, or rather from disappointed developers who <a href="http://www.techcrunch.com/2009/03/22/should-an-iphone-app-developer-charge-or-run-ads-galaxy-impact-case-study/">consider their efforts a&nbsp;failure</a>.</p>
<p>The latter tend to blame the App Store for the failure of their application(s). Granted, the App Store is a harsh market which has both its advantages and its flaws. But, in my humble opinion, a good craftsman never blames his&nbsp;tools.</p>
<p>The App Store has trends that can be analyzed, and if you&#8217;re going to be developing for the iPhone, you need to learn how to adapt. I have learnt this first-hand through experimentation, and have learnt many valuable lessons along the&nbsp;way.</p>
<p>Last September, while working on a much bigger iPhone game, I thought it would be cool to create a quick one-trick application for viewing jokes. I never envisioned that <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291699747&#038;mt=8">iLaugh</a> would become my most lucrative app that would keep me going while I develop the aforementioned&nbsp;game.</p>
<p><img src="http://akhun.com/seo/skitch/AppViz-20090408-213830.png" /></p>
<p>The Y-Axis shows daily revenue in US&nbsp;dollars.</p>
<p>Let&#8217;s leave the end of the graph (Feb-Apr) aside for a minute, we&#8217;ll get back to&nbsp;it.</p>
<p>You can see the initial release spikes, typical of the App Store, and then a very depressing downwards trend right after release. For the second release, 1.1, I upped the price from $0.99 to $1.99. Which slightly lowered the initial spike revenue. But at that stage, I had a much more mature app which unfortunately, due to lack of effective marketing stagnated at a sub-$20 daily&nbsp;revenue.</p>
<p>But in February, I made pretty much the best decision I have ever made. That, of course, was to release a Lite version. I initially thought it would be a nearly cost-free way to get some free advertising for the premium version. The main reason I put ads inside the Lite version was actually not to create revenue, but rather to give users a reason to upgrade. But, other than that, the Lite version was an identical, fully functional copy of the premium&nbsp;version.</p>
<p>As you can see, it did a pretty decent job of advertising the premium version. Since the mid-Feb release of iLaugh Lite, daily revenue for iLaugh has been much higher than it previously&nbsp;was.</p>
<p>Fortunately, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305152278&#038;mt=8">iLaugh Lite</a> became quite popular on the iTunes App Store, and while never entering the global top 100, it has charted as high as #29 on the Entertainment chart, and has been in the top 40 entertainment apps nearly since its&nbsp;release.</p>
<p>While this did have some unexpected consequences, like bringing my entire server down due to excessive traffic which brought the iLaugh service down and forced me to upgrade to a better server, the benefits were pretty&nbsp;clear.</p>
<p><img src="http://akhun.com/seo/skitch/AppViz-20090408-215757.png" /></p>
<p>This graph shows daily iLaugh Lite&nbsp;downloads.</p>
<p>This equates to about 100,000 monthly&nbsp;downloads.</p>
<p>Here&#8217;s a graph that shows the web-service traffic this generates (since each joke is fetched from my server, this gives me a pretty good overview of the actual usage of the app). Unfortunately, I only started using this particular analytics package on March 2nd, so that&#8217;s when the graph&nbsp;starts.</p>
<p><img src="http://akhun.com/seo/skitch/Custom_Report_-_Google_Analytics-20090408-222008.png" /></p>
<p>To date, iLaugh has served over 6 million jokes, and it&#8217;s going at about one million per&nbsp;week.</p>
<p>So far I left out one pretty important thing: ad revenue. But one always leaves the best for last, right? So here&nbsp;goes:</p>
<p><img src="http://akhun.com/seo/skitch/skitched-20090408-221114.png" /></p>
<p>As the installed user-base for iLaugh Lite grows, so does daily ad revenue. Currently, I&#8217;m seeing pretty good numbers. I have around 6 million monthly ad impressions, and as you can see in the above graph, I&#8217;m seeing around $100 daily ad&nbsp;revenue.</p>
<p>While these aren&#8217;t mind-shattering numbers, I think they give a pretty good overview of what one can achieve as an average developer for the iPhone&nbsp;platform.</p>
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		<slash:comments>49</slash:comments>
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		<item>
		<title>Best of iLaugh</title>
		<link>http://www.seoxys.com/best-of-ilaugh/</link>
		<comments>http://www.seoxys.com/best-of-ilaugh/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 16:23:39 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=153</guid>
		<description><![CDATA[Here are a few jokes I picked out as winners from the&#160;contest: Warning: some of these jokes may be rated&#160;R The nun teaching Sunday school was speaking to her class one morning when she asked the question, &#8216;When you die and go to heaven&#8230;which part of your body goes&#160;first?&#8217; Suzy raised her hand and said, [...]]]></description>
			<content:encoded><![CDATA[<p>Here are a few jokes I picked out as winners from the&nbsp;<a href="http://www.seoxys.com/make-me-laugh-get-free-ilaugh/">contest</a>:</p>
<p><b>Warning: some of these jokes may be rated&nbsp;R</b></p>
<blockquote><p>The nun teaching Sunday school was speaking to her class one morning when she asked the question, &#8216;When you die and go to heaven&#8230;which part of your body goes&nbsp;first?&#8217;</p>
<p>Suzy raised her hand and said, &#8216;I think it&#8217;s your&nbsp;hands&#8217;.</p>
<p>&#8216;Why do you think it&#8217;s your hands,&nbsp;Suzy?&#8217; </p>
<p>Suzy replied, &#8216;Because when you pray, you hold your hands together in front of you and God just takes your hands&nbsp;first&#8217;.</p>
<p>&#8216;What a wonderful answer!&#8217; the nun&nbsp;said. </p>
<p>Little Johnny raised his hand and said, &#8216;Sister, I think it&#8217;s your&nbsp;feet&#8217;.</p>
<p>The nun looked at him with the strangest look on her face. &#8216;Now, Little Johnny, why do you think it would be your&nbsp;feet?&#8217;</p>
<p>Little Johnny said, &#8216;Well, I walked into Mommy and Daddy&#8217;s bedroom the other night, Mommy had her legs straight up in the air and she was saying, &#8216;Oh! God, I&#8217;m coming! &#8230; and if Dad hadn&#8217;t pinned her down, we&#8217;d have lost&nbsp;her&#8217;.</p>
<p>The Nun&nbsp;fainted</p></blockquote>
<blockquote><p>Did you hear about the guy whose whole left side was cut off?  He&#8217;s all right&nbsp;now.</p></blockquote>
<blockquote><p>&#8220;Dairy farming s&#8217;a rough life&#8221;, one young man lamented, &#8220;what with my two brothers and me having to divvy up the milking of two hundred cows each&nbsp;morning.&#8221;</p>
<p>&#8220;Wow, that does sound exhausting&#8221; remarked one&nbsp;onlooker.</p>
<p>&#8220;Yea, well, it&#8217;ll be better soon when my pa gets another hundred&nbsp;head.&#8221;</p>
<p>&#8220;How can it be better with more cows to&nbsp;milk?&#8221;</p>
<p>&#8220;Well, shoot! Any fool can divide 300 by&nbsp;3.&#8221;</p></blockquote>
<blockquote><p>At the exact same time there are two young men on opposite sides of the Earth. One is walking a tight rope between two skyscrapers. The other is receiving oral sex from a 98 year old woman. They are both thinking the exact same&nbsp;thing: </p>
<p>Don&#8217;t Look&nbsp;Down!</p></blockquote>
<blockquote><p>Q: Why do men like women dressed in&nbsp;leather?</p>
<p>A: They smell like new&nbsp;car.</p></blockquote>
<blockquote><p>Your mom is so fat that when she fell in love, she broke&nbsp;it.</p></blockquote>
<blockquote><p>Your mom is so fat that when she tried to sit up, she rocked herself to&nbsp;sleep.</p></blockquote>
<blockquote><p>An infinite number of mathmaticians walk into a bar. The first mathmatician says to the bartendender, &#8220;I&#8217;d like a beer, please.&#8221; The second mathmatician says, &#8220;I would like a half a beer, please, sir.&#8221; The third mathmatician, smiling, says, &#8220;I&#8217;d like half of a half of a beer, please, good sir!&#8221; The bartender, glancing down the line, says, &#8220;You&#8217;re all morons!&#8221;, pours two beers and walks&nbsp;away.</p></blockquote>
<blockquote><p>A priest and a rabbi are at a wedding. They see a kid bending over to tie his shoe. So the priest goes to the rabbi: &#8220;Oh man, I&#8217;d really love to screw that kid&#8221;. The rabbi says: &#8220;Out of&nbsp;what?&#8221;</p></blockquote>
<blockquote><p>A priest offered a Nun a lift.<br />
She got in and crossed her legs, forcing her gown to reveal a leg.<br />
The priest nearly had an accident.<br />
After controlling the car, he stealthily slid his hand up her leg.<br />
The nun said, &lsquo;Father, remember Psalm 129?&rsquo;<br />
The priest removed his hand. But, changing gears, he let his hand slide up her leg again<br />
The nun once again said, &lsquo;Father, remember Psalm 129?&rsquo;<br />
The priest apologized &lsquo;Sorry sister but the flesh is weak.&rsquo;<br />
Arriving at the convent, the nun sighed heavily and went on her way.<br />
On his arrival at the church, the priest rushed to look up Psalm 129. It said, &lsquo;Go forth and seek, further up, you will find glory.&rsquo;<br />
Moral of the story:<br />
If you are not well informed in your job, you might miss a great&nbsp;opportunity.</p></blockquote>
<blockquote><p>A man is getting into the shower just as his wife is finishing up her shower, when the doorbell rings.<br />
The wife quickly wraps herself in a towel and runs downstairs.<br />
When she opens the door, there stands Bob , the next-door neighbor.<br />
Before she says a word, Bob says, &lsquo;I&rsquo;ll give you $800 to drop that towel.&rsquo;<br />
After thinking for a moment, the woman drops her towel and stands naked in front of Bob , after a few seconds, Bob hands her $800 and leaves.<br />
The woman wraps back up in the towel and goes back upstairs.<br />
When she gets to the bathroom, her husband asks, &lsquo;Who was that?&rsquo;<br />
&lsquo;It was Bob the next door neighbor,&rsquo; she replies.<br />
&lsquo;Great,&rsquo; the husband says, &lsquo;did he say anything about the $800 he owes me?&rsquo;<br />
Moral of the story:<br />
If you share critical information pertaining to credit and risk with your shareholders in time, you may be in a position to prevent avoidable&nbsp;exposure.</p></blockquote>
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		<slash:comments>0</slash:comments>
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		<title>Anigma Beta &amp; News Mailing List</title>
		<link>http://www.seoxys.com/anigma-beta-news-mailing-list/</link>
		<comments>http://www.seoxys.com/anigma-beta-news-mailing-list/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 05:26:24 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=129</guid>
		<description><![CDATA[I&#8217;ve just setup a mailing list for Anigma. We&#8217;ll be keeping you up to date with development, and when we&#8217;re ready, you&#8217;ll be the first to get beta&#160;access. Subscribe to the mailing list&#160;now!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just setup a mailing list for <a href="http://www.seoxys.com/announcing-anigma/">Anigma</a>. We&#8217;ll be keeping you up to date with development, and when we&#8217;re ready, you&#8217;ll be the first to get beta&nbsp;access.</p>
<p><a href="http://ethreemail.com/e3ds/s.php?g=526f65f6">Subscribe to the mailing list&nbsp;now!</a></p>
<p><img src="http://rsrc.azuretalon.com/blog/anigma.png" style="border:none" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Make Me Laugh &#8211; Win Your Free Copy of iLaugh!</title>
		<link>http://www.seoxys.com/make-me-laugh-get-free-ilaugh/</link>
		<comments>http://www.seoxys.com/make-me-laugh-get-free-ilaugh/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 00:26:33 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=120</guid>
		<description><![CDATA[As iLaugh&#8217;s developer, I&#8217;ve spent quite a bit of time reading jokes. There comes a point where it feels like you&#8217;ve heard them all, and what used to be funny just sounds&#160;lame. Here&#8217;s the deal, if you manage to make me laugh out loud with a joke, I&#8217;ll reward you with a free iLaugh promo [...]]]></description>
			<content:encoded><![CDATA[<p>As iLaugh&#8217;s developer, I&#8217;ve spent quite a bit of time reading jokes. There comes a point where it feels like you&#8217;ve heard them all, and what used to be funny just sounds&nbsp;lame.</p>
<p>Here&#8217;s the deal, if you manage to make me laugh out loud with a joke, I&#8217;ll reward you with a free iLaugh promo code. While supplies last. (There&#8217;s only about 40 codes left for me to give&nbsp;away.)</p>
<p>Show me your best joke in the&nbsp;comments.</p>
<p>At the end of the contest, I&#8217;ll compile a list of the very best jokes, and publish them through iLaugh as a new source, as well as on this&nbsp;blog.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305152278&#038;mt=8">Check out the free&nbsp;version!</a></p>
<p><b>Update:</b> if you can, rather tweet me your joke @<a href="http://twitter.com/SeoxyS">SeoxyS</a>.</p>
<p><img src="http://akhun.com/seo/skitch/iPhone_Simulator-16-20090305-143717.png" /></p>
]]></content:encoded>
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		<slash:comments>23</slash:comments>
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		<title>Chuck Norris reads iLaugh!</title>
		<link>http://www.seoxys.com/chuck-norris-reads-ilaugh/</link>
		<comments>http://www.seoxys.com/chuck-norris-reads-ilaugh/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 17:10:31 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=106</guid>
		<description><![CDATA[There has been quite a bit of activity going on with iLaugh&#160;lately: Chuck Norris reads&#160;iLaugh! Just freshly released merely minutes ago are two brand-new awesome sources, Chuck Norris Facts, both in english and french&#160;versions. Comedy Central back&#160;up The source jokes.com has been down for a while, but everything is back to normal since a few&#160;days. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://akhun.com/seo/skitch/skitched-20090225-021333.png" style="float:right"/><br />
There has been quite a bit of activity going on with iLaugh&nbsp;lately:</p>
<p><b>Chuck Norris reads&nbsp;iLaugh!</b></p>
<p>Just freshly released merely minutes ago are two brand-new awesome sources, Chuck Norris Facts, both in english and french&nbsp;versions.</p>
<p><img src="http://akhun.com/seo/skitch/iPhone_Simulator-20090225-021720.png" /></p>
<p><b>Comedy Central back&nbsp;up</b></p>
<p>The source jokes.com has been down for a while, but everything is back to normal since a few&nbsp;days.</p>
<p><b>Get iLaugh for&nbsp;FREE!</b></p>
<p>Yes, the Lite version of iLaugh is finally here. And the best part is that it&#8217;s completely free, yet has all the same great sources that the full version offers. The catch? A small portion at the bottom of the screen is taken up by a classy AdMob&nbsp;ad.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305152278&#038;mt=8">Get iLaugh&nbsp;Lite!</a></p>
<p><img src="http://akhun.com/seo/skitch/iTunes-20090225-021811.png" /></p>
<p><b>TUAW reviews&nbsp;ilaugh</b></p>
<p>A big thanks to <a href="http://www.tuaw.com/2009/02/24/ilaugh-for-iphone-gives-you-the-giggles/">TUAW</a> for reviewing iLaugh&nbsp;today.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Announcing Anigma</title>
		<link>http://www.seoxys.com/announcing-anigma/</link>
		<comments>http://www.seoxys.com/announcing-anigma/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 19:53:15 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=96</guid>
		<description><![CDATA[For the past several months, I have been working with the talented guys at MacMage on a very exciting project that I have the pleasure to announce&#160;today. Anigma is an iPhone and iPod Touch game based on an all-time favorite 80&#8217;s classic. It sports amazing eye-candy and music, has a futuristic theme, and adds new [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://rsrc.azuretalon.com/blog/anigma.png" style="border:none" /></p>
<p>For the past several months, I have been working with the talented guys at <a href="http://www.macmage.com">MacMage</a> on a very exciting project that I have the pleasure to announce&nbsp;today.</p>
<p>Anigma is an iPhone and iPod Touch game based on an all-time favorite 80&#8217;s classic. It sports amazing eye-candy and music, has a futuristic theme, and adds new gameplay&nbsp;twists.</p>
<p><img src="http://rsrc.azuretalon.com/blog/mmhat.png" style="border:none" /></p>
<p>We are planning on a December or January release, and we will be giving away more information about Anigma as the month&nbsp;progresses.</p>
<p>We will also all be at MacWorld 2009, so look for us there. We will not be exhibiting, but we&#8217;ll be wearing MacMage&nbsp;shirts</p>
<p>Also check out the <a href="http://www.macmage.com">MacMage</a> site, teammate <a href="http://www.pixelsage.com/index/">Ernest&#8217;s blog</a>, the <a href="http://www.azuretalon.com/">Azure Talon</a> site, and the official <a href="http://www.getanigma.com/">Anigma</a>&nbsp;site.</p>
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		<title>Azure Talon Software introduces iLaugh 1.0 for iPhone</title>
		<link>http://www.seoxys.com/ilaugh-10/</link>
		<comments>http://www.seoxys.com/ilaugh-10/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 17:37:28 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=95</guid>
		<description><![CDATA[Oct 20, 2008 - Azure Talon Software is proud to introduce iLaugh 1.0, their joke database for iPhone and iPod Touch. For the price of a song, iLaugh is a fun little application that contains an endless database of hilarious jokes. It&#8217;s a handy sidekick when entertaining guests, speaking to an audience, killing time or [...]]]></description>
			<content:encoded><![CDATA[<p>Oct 20, 2008 - Azure Talon Software is proud to introduce iLaugh 1.0, their joke database for iPhone and iPod Touch. For the price of a song, iLaugh is a fun little application that contains an endless database of hilarious jokes. It&#8217;s a handy sidekick when entertaining guests, speaking to an audience, killing time or simply to cheer up a friend when they&#8217;re feeling down. With sources containing a total of over twenty thousand jokes, users are guaranteed to always find a new joke.<br />
<span id="more-95"></span><br />
20 October 2008 - Azure Talon Software introduces iLaugh 1.0 for iPhone and iPod&nbsp;Touch</p>
<p>Azure Talon Software is proud to introduce iLaugh 1.0, their joke database for iPhone and iPod Touch. For the price of a song, iLaugh is a fun little application that contains an endless database of hilarious jokes. It&#8217;s a handy sidekick when entertaining guests, speaking to an audience, killing time or simply to cheer up a friend when they&#8217;re feeling&nbsp;down.</p>
<p>iLaugh is quite easy to use, and a perfect companion for comedians who&#8217;re searching for that perfect punch line. With sources containing a total of over twenty thousand jokes (some of which are 100% clean), users are guaranteed to always find a new joke. Azure Talon will be releasing two, completely new and great sources very&nbsp;soon.</p>
<p>Supported Languages:<br />
* US&nbsp;English</p>
<p>System Requirements:<br />
* iPhone or iPod Touch&nbsp;2.0</p>
<p>Pricing and Availability:<br />
iLaugh 1.0 for iPhone is only $0.99 (USD) and available exclusively through Apple&#8217;s App&nbsp;Store.</p>
<p><a href="http://www.azuretalon.com/">Azure Talon&nbsp;Software</a></p>
<p><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291699747&#038;mt=">Download and&nbsp;Purchase</a></p>
<p><a href="http://rsrc.azuretalon.com/ilaugh/images_pr/logo.png">Azure Talon&nbsp;Logo</a></p>
<p><a href="http://rsrc.azuretalon.com/ilaugh/images_pr/icon.tiff">iLaugh&nbsp;Icon</a></p>
<p><a href="http://rsrc.azuretalon.com/ilaugh/images_pr/screenshot.tiff">Main&nbsp;Screenshot</a></p>
<p>Based in beautiful Gimel, Switzerland, Azure Talon Software is a small privately funded company founded in 2004 by Kenneth Ballenegger. Leveraging their longtime experience developing for the Mac platform, Azure Talon&#8217;s aim is developing well-made software, complemented by first-class customer support. Azure Talon Software makes apps that make the user&#8217;s life more enjoyable. Copyright 2004-2008 Azure Talon Software. All Rights Reserved. Apple, the Apple logo, iPhone and iPod are registered trademarks of Apple Computer in the U.S. and/or other&nbsp;countries.</p>
<p>### </p>
<p>Kenneth Ballenegger<br />
CEO<br />&nbsp;info@azuretalon.com</p>
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		<title>App Store = Paperwork Nightmare</title>
		<link>http://www.seoxys.com/app-store-paperwork-nightmare/</link>
		<comments>http://www.seoxys.com/app-store-paperwork-nightmare/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 13:16:29 +0000</pubDate>
		<dc:creator>kenneth</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.seoxys.com/?p=92</guid>
		<description><![CDATA[[Note: I hope this article doesn&#8217;t break the NDA, but if it find out it does and I get a Cease &#038; Desist from Apple, I will have to take it&#160;down.] When you upload an iPhone application to the App Store through iTunes Connect, you&#8217;re presented with a few screens of information to fill in. [...]]]></description>
			<content:encoded><![CDATA[<p>[Note: I hope this article doesn&#8217;t break the NDA, but if it find out it does and I get a Cease &#038; Desist from Apple, I will have to take it&nbsp;down.]</p>
<p>When you upload an iPhone application to the App Store through iTunes Connect, you&#8217;re presented with a few screens of information to fill in. First, there&#8217;s the screen where you put the Application&#8217;s description, category, and any other textual information about&nbsp;it.</p>
<p>Then there&#8217;s the screen where you upload the binary, the icon(s), and screenshots. And lastly there&#8217;s a screen to set the price. Unlike what I thought would be the case, you cannot chose a specific price. You get to chose from several price groups. A price group has a price in US Dollars, and a price in different currencies usually of a similar value. (For example, a $0.99 app in Switzerland is CHF&nbsp;1.10)</p>
<p>At the top of this page, there is a little warning message that says you need a contract with Apple if you&#8217;re going to put up non-free apps. I did not pay too much attention to it, and the rest of the process seemed to go smoothly, eventually leading back to a page where I could see my app was &#8220;In&nbsp;Review&#8221;.</p>
<p>I was still slightly confused about this contract message, and decided to find out what it was about. I asked a few fellow developers, and found out that Apple would not sell my app until the contract was taken care&nbsp;of.</p>
<p>In iTunes Connect, there is a section on contracts, with a link to create a new contract. A contract is made of three parts; Contact Details, Banking Details and Tax&nbsp;Details.</p>
<ul>
<li><b>Contact Details</b>
<p>This is very straightforward. I just had to fill in my full contact details. (Including physical&nbsp;address.)</li>
<li><b>Banking Details</b>
<p>This is slightly more complicated. I&#8217;m with one of the smaller Swiss banks, and I wanted to use this account for my App Store&nbsp;revenue.</p>
<p>One of the things Apple requires is a SWIFT code. Luckily, I&#8217;m with a Swiss bank, and these tend to be very professional. I just had to give my bank a phone call, and I had my SWIFT code. However, after reading a recent topic on the MacSB mailing list, it appears to be very common for many of the smaller banks in the US and other countries not to have SWIFT codes. In which case you&#8217;re screwed and you&#8217;ll have to open a new account with a bank that has a SWFT code. (Apple recommends Bank of&nbsp;America.)</p>
<p>Another thing required by Apple is the IBAN. International Bank Account Number. My bank informed me that they printed these on all the bank statements they issued. However, I didn&#8217;t have any bank statement around. It wasn&#8217;t too hard getting this number. Switzerland has a standardized way of building these numbers from your CB Number (Clearing Banquaire - this is what we call Branch IDs) and your account number. A handy little script I found on the web would take this info and convert it into an IBAN. (I later found one of my Bank statements, and the IBAN generated did indeed match the one on the&nbsp;statement).</p>
<p>Apple also asked for the Branch ID (I put my CB number for this) and account number, and another number called the SIC / Short Code. I researched it a bit, and it looks like I didn&#8217;t need it. I just left that field&nbsp;blank.</li>
<li><b>Tax Details</b>
<p>This is where it gets nasty. Note that this is not an Apple thing, this is government tax regulation. Apple provides an online version of the government form W-8BEN. It seems I am not obligated to fill this form in, but if I don&#8217;t, Apples keeps another 30% of my revenue as anticipated taxes. This, with the 30% commission they take from every sale, leaves me with only 49% of my gross sales. (70% * 70% =&nbsp;49%)</p>
<p>This form is extremely cryptic, and I filled it in to the best of my knowledge. This, however, wasn&#8217;t enough for Apple. The form complained about missing information. It&#8217;s only then that I realized that Apple provides a handy tip sheet explaining how to fill the form in, and what are the most common&nbsp;answers.</p>
<p>With this information, I was able to understand and fill in most of the form. Except for one field: Taxpayer Identification Number. Since I&#8217;m not a US resident (although I&#8217;m eligible for citizenship by blood, and plan to apply soon), I did not have this information. Apple&#8217;s tip sheet luckily had a small paragraph regarding this. An EIN (Employer Identification Number) would do. To get an EIN, I had to download another form entitled&nbsp;SS-4.</p>
<p>This form was even more cryptic than the previous one. It is obviously made for more traditional companies, and had questions asking how many employees I have in different field, how much wages I paid them, where and when my company was incorporated, and a bunch of other tax-related questions. It also asked a few things I couldn&#8217;t fill in, such as my SSN (Social Security Number - I don&#8217;t have one). I phoned the IRS (Internal Revenue Service) - the government entity I had to submit the form to - and it turned out this field wasn&#8217;t necessary. In response to the question &#8220;Check one box that best describes the principal activity of your business&#8221;, there of course wasn&#8217;t anything about technology. I had to tick &#8220;Other (specify)&#8221; and enter&nbsp;&#8220;Royalties&#8221;.</p>
<p>There is three way you can submit the form. Firstly, you can do it the traditional way of mailing it by post. But this would take a minimum of 4 weeks. Second way would be by fax, but this would also take at least 1 week. The third way is actually pretty clever. You fax while you&#8217;re on the&nbsp;phone.</p>
<p>Problem: my phone and my fax are on the same phone line. Meaning I can&#8217;t do both at the same time. I do have a cellphone, but phoning oversees for a good half hour at least from a cellphone would be so outrageously expensive it didn&#8217;t make any sense. Luckily, I though of a brilliant idea, and opened a Skype Out account. The audio quality wasn&#8217;t very good, but at least it worked. After another hour of phoning, I finally had my EIN and could submit the W-8BEN form to&nbsp;Apple.</li>
</ul>
<p>Everything seems to be in order as of now. My app is still in review, but expect it in the app store&nbsp;soon.</p>
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